By Emeka Aginam, in Warsaw, Poland
There appears to be atmosphere of anxiety and expectations as to Â Â which team wins the 2010 cup software competition in software design and embedded development even as the global software giant, Microsoft announced the finalists for the two categories.
Many countries including Belgium, France, and Philippines have emerged game designs finalists while France, Korea, Romania, Russia, Taiwan and UK emerged finalists in the embedded design.
With Â this development, the finalistsÂ in the two categories are expected to present their projects Â Â at Â the Warsaw Opera House stage in front of a live audience, raising the level of excitement even further heading into the World Festival Thursday this week when the final result will be announced.
It would be recalled that aboutÂ Â 400 software incubators from 69 countries and regions around the world who can use technology toÂ solve the worldâ€™s toughest challenges had contestedÂ on Sunday during the first round of competition at the on-going worldâ€™s premier student technology competition, the Imagine Cup 2010 initiated by the global software giant, Microsoft.
More than 325,000 high school, college, and university students in 113 countries and regions had entered the competition.
The Imagine Cup encourages young people to apply their imagination, their passion and their creativity to technology innovations that can make a difference in the world â€“ today. Now in itsÂ eighth year, the Imagine Cup has grown to be a truly global competition focused on finding solutions to real world issues.
Open to students around the world, the Imagine Cup is a serious challenge that draws serious talent, and the competition is intense. The contest spans a year, beginning with local, regional and online contests whose winners go on to attend theÂ Worldwide FinalsÂ held in a different location every year.Â The intensity of the work brings students together, and motivates the competitors to give it their all. The bonds formed here often last well beyond the competition itself.